![]() ![]() You can opt to always queue for Frontline PvP matches as a member of your current Grand Company. This is a much more heated aspect of Grand Companies, and not a concern to anyone except those really invested in PvP. Take a look at their fanciest offerings and see if they suit you. You won’t be able to buy anything, but you can still try items on in the fitting room window. You can check the vendor wares of each Grand Company even if you’re not a member. Keep in mind you must be currently a member in order to use the glamour, even if you bought it before and then switched companies. If you absolutely love that particular glamour, then that may be reason enough for you to join the Grand Company. They all have one signature level 50 body piece available at the highest rank. The Maelstrom have red and black featured heavily in their uniforms. The Flames wear more muted blues and greys. The Adders wear yellows, greens, and browns. These outfits are undyeable so their colours are representative of those officer NPCs you see throughout the game. Of course, this is not all available from the very start, but as you rank up you’ll have access to more pieces of gear with signature styles for their company. One of the most noticeable differences between the Grand Companies is what sort of gear or clothing you can buy from the vendor there. Having a Grand Company there could be another small perk. These are all things to consider, but it revolves around where in the world you find yourself spending the most time. The music and the environment could be pleasant for your to immerse yourself in. Maybe you really love the aesthetic of Ul’dah. It also depends on where you enjoy being. If you’ve been lucky enough to buy a housing plot that happens to be in the Lavender Beds, then maybe your home point is set to Gridania and you like to take advantage of the free travel to your ward from the main aetheryte. For those people it may make more sense to have Maelstrom as their Grand Company. For example, many people make Limsa their rest stop of choice because of the easy access to a marketboard and summoning bell. Of course, if you’ve decided on one of these three cities for your home aetheryte and you’re spending time there anyway, that may sway you in one direction. With my loading screen time that takes me about 18 seconds altogether. Once you get to Limsa you still need to use the aethernet to take you to the aftcastle, and then sprint across a bridge. The Maelstrom Barracks does not have a great location to be honest. ![]() ![]() The Hall of Flames is only about 9 seconds away from the main aetheryte of Ul’dah if you jump up from the flowerbed at the side of the building. It takes about 12 seconds to sprint to the Adder’s Nest in Gridania from the main aetheryte. You’ll be visiting this place a lot, so if it’s a little out of the way and takes you an extra 5-10 seconds that’s going to add up over time. Probably the most important factor in choosing your Grand Company is how convenient it is to get to their headquarters when you need to. PvP ranks for each faction are remembered separately, but you only earn progress towards your current Grand Company. Also keep in mind that you’ll retain any squadron progress but have to unlock them by ranking up again with your new faction. This can be a lot of gil early on in the game, so before making a second switch I recommend ranking up with your Grand Company. Your first transfer is free, but if you want to transfer again after that it will cost 50,000 gil per transfer. If you want to change it up later, you absolutely can switch (once every 15 days) by speaking to the personnel officer of the faction you wish to join. You’ll also have the option to fight for your Grand Company when you play in the Frontlines PvP mode, and be teamed only with others of your faction (or freelancers placed in your faction). The differences are in the flavour of their stories, quests, and glamours, and of course the different cities where they are located. What’s the Difference Between the Grand Companies?įunctionally, all three of the Adders, Flames, and Maelstrom are the same. Here I’ll tell you what your choice affects, and what you should consider when picking between the three Grand Companies. Well it’s actually not that big of a deal at all. You need to choose a Grand Company to align yourself with in order to progress the story, but what does this mean? It sounds important, and people are afraid of making the ‘wrong’ choice. FFXIV confronts you with a decision relatively early on in the game that can give some new players a bit of choice paralysis. ![]()
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